ESPORTS DESIGN HUB

Broadcast Like A
PRO

Arm your production with tournament-grade telemetry, modular dynamic scoreboards, and seamless stream sync built for mobile and PC leagues. Transform casual spectator feeds into high-stakes arena broadcasts instantly.

OBS & vMix Ready · Zero Frame Latency · Drag & Drop

Ready For MOBILE LEGENDS: BANG BANG / Ready For CLASH ROYALE / Ready For PUBG MOBILE / Ready For VALORANT /
Ready For MOBILE LEGENDS: BANG BANG / Ready For CLASH ROYALE / Ready For PUBG MOBILE / Ready For VALORANT /
Professional esports live tournament broadcast overlay with cyan tech HUD telemetry graphics

BROADCAST FIDELITY SHOWCASE

Visuals That
DOMINATE

Engineered for high-stakes competition with instant data clarity and esports broadcast standards.

Mobile Legends professional live broadcast overlay with dynamic scoreboard and camera frames

MOBILE LEGENDS : BANG BANG

Dynamic Arena HUD

Automated gold-lead telemetry paired with ultra-low latency webcam cutouts and live kill-feed highlights.

Clash Royale broadcast stream setup showcasing customized elixir bar sync and profile cards

CLASH ROYALE COMPETITIVE

Precision Elixir Tracker

Instant deck cycle displays and dual elixir gauges mapped precisely without obscuring playable battle zones.

PC Tournament broadcast HUD presenting multi-cam team telemetry and stingers

PC TOURNAMENT STAGE

Mainstage Score HUD

Broadcast-grade series counter, roster statistics, and stinger transitions built for tier-1 LAN spectacles.

SYSTEM ARCHITECTURE // 03

Engineered For
PERFORMANCE

Hardware-accelerated rendering eliminates broadcast lag across complex esports stream pipelines. Built directly for multi-feed rigs demanding absolute operational stability under heavy tournament load.

  • Sub-millisecond compositor latency
  • Native OBS and vMix low-CPU hooks
  • Continuous live telemetry synchronization
LATENCY: 0.18MS

Optimized Performance

Pure GPU pipeline delivers locked 60 FPS broadcast visual output without consuming CPU cycles. Eliminates frame drops and stream micro-stutter even during explosive 5v5 teamfights.

0.00% Frame Drop Rate
< 1% CPU Usage
VULKAN / DX12 Hardware Direct
REAL-TIME DATA

Dynamic Integration

Live telemetry hooks bind directly into game-state APIs for automated objective timers, kill counts, and gold graphs. Zero manual graphics switching required during fast-paced rounds.

AUTOMATED TELEMETRY ACTIVE
BRAND SHADER

Total Customization

Inject organization hex codes, tournament sponsor logos, and roster cards in seconds. Hot-reload shaders without refreshing stream software or disrupting broadcast feeds.

DYNAMIC PALETTES

READY TO GO LIVE?

Upgrade Your
BROADCAST

Ready to upgrade your tournament? Let's build your custom broadcast pack today.

Turnaround in 48 Hours • Full OBS & VMix Support • Zero Lag Assets